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Grigler03/10/202512:40:00
rust_reboot/main/naval_update/deep_sea/shore_vectors (#132991)

basic initial baked shore vector override component to let us specify zero shoredistance around areas that wouldn't normally result in shorevectors due to a lack of terrain (ghost ships, floating cities) - will let us stop storm waves just taking over the floating city in storms as they have no terrain to generate shore vectors

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