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Daniel P13/01/202621:55:53
rust_reboot/main/useplayertasks_removegroupocludee_nre (#140759)

Bugfix: OcclusionGroups - ensure sleepers are tracked when player transitions to a different occlusiongroup This is an edge case when being in subscription range of a sleeper - sleeper's group would contain it and player, but player's group would have sleeper missing Tests: moved around in the vicinity of sleeper, checked internal state

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