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Daniel P13/04/202615:45:26
rust_reboot/main/remove_netgroup_prealloc (#148493)

Update: instead of iterating all netgroups, add Provider.ForEach(layer, callback) method - get rid of Visibility.Manager.Groups accessor This removes public access to groups dictionary, so almost there to remove it Tests: booted to craggy, opened deep sea and ran deepsea.printentitycount

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