All Rust commits from Facepunch
initial comps box prefab setup. manifest
wood box game textures updated still wip
wood box added prefab for box
wood box game model and updated prefabs, ran manifest and localization
wood box placeholder textures
merge from main
added metal box corpse
merge from main
metal box prefab setup, lods, gibs. manifest

Optimized LOD3 tools box further

Texture tweaks, wrench markings, flipped one of the wrenches for proper UV orientation
Fixed an oversize gib in explosives box

Component box tools LOD3 tweaks
Merge from main

Tools component box mesh, LODs, textures and gibs
stone component blockout WIP
merge from main
Merge from main
codegen
Merge from main. Bump displayingBoxStorage to 222 to fix protobuf conflict.
Corpse setup for explosives component box. Updated bounds, collision + tested both scrap and explosives. Updated manifest.
Corpse setup for scrap component box
metal box texture adjustments
metal box wip
Added gibs for scrap box
Rejigged exlosives box prefab (non-variant, split off matrix displays). Reran manifest.
Remade scrap box prefab so not prefab variant. Renamed prefab to remove "wooden". Added scrap box LODs. Adjusted metal/gloss levels on scrap box. Updated manifest and localisation.
scrap box - initial prefab setup, item created, placeholder icon created, updated localization, updated manifest, updated icon manifest.
Balanced darkness of metals in scrap component box
Updated textures and model for scrap component box
wood box - prefab tweaks
wood box - added greybox model, prefab initialization, item created, temp icon created, manifest updated, icon manifest updated, localization updated.
First pass textures and LOD0 of scrap component box (still WIP)
food box - updated prefab, updated material
food box - added gibs, added transmission
food box - game model, texture pass and lod pass, updated icon.
missed some bolts
LOD0 of scrap component box
component armour box
WIP scrap box blockout tests (committing as need to move branches)
dot matrix - example matrix characters updated
Protobuf, codegen
Merge from main (will need fixes)
food box - manifest updated, localization updated, icon manifest updated
food box - greybox model, prefab intialization, icon created
ore & explosive - guide meshes added
box ore - tweak display anchor location
box explosives - updated manifest, updated icon manifest, updated localization.
box explosives - updated model and gibs, updated lod geo, setup prefab, icon created, item created.
box explosives - updated texture settings