All Rust commits from Facepunch
Industrial Autoturret - GIBs, icon, prefab setup
Industrial Autoturret - Updated textures, model, guidemesh, added LODs, misc prefab setup
industrial garage door - greybox model - prefab created - item created - icon created - ran manifest and localization
industrial electric furnace - gibs - corpse model - updated prefabs - ran manifest
industrial shelves full, half, wall - Adjusted icon colour for better clarity - Adjusted prefab starting material to blue
Fixed industrial furnace not retaining it's children (storage adaptors) when reskinning with spray can
industrial electric furnace - added lods - split glass and furnace - updated item skin - updated prefab
merge from main
industrial shelves half height and wall shallow - skin created and setup - item updated
wall shallow bamboo shelf - fix sitem itemname to allow skinning from repair bench and spray can
build skins for industrial salvaged shelves
industrial electric furnace - item updated - skin
industrial auto turret - updated item skin
merge from main
industrial auto turret - fix localization and linked skin to industrial sitem
industrial dlc - fix sitem localization
industrial electric furnace / industrial shelves - polish textures - updated icon - updated prefab - updated localization for all industrial shelves & industrial electric furnace - manifest updated
industrial electric furnace - remove redundant prefab
industrial electric furnace - texture updates - material updates
merge from main
Merge from main
Industrial Autoturret - Updated textures (again!!)
industrial electric furnace - updated wip textures - updated icon preview
Industrial Large Furnace - created icon, added it to the icon generator manifest. Added the furnace to the StorageAdaptorAllowCollisionGroup
industrial electric furnace - texture wip updates - adjusted materials
Industrial Large Furnace - texture updates and added charcoal
Industrial Large Furnace - updated model, textures Updated manifest and localization
Industrial Autoturret - Updated textures, reran skin lists, renamed textures to new convention
industrial electric furnace - reduced AO to 512
industrial electric furnace - game model - updated prefabs - Added stand in textures - Setup IO on off states in prefab - Added off and glass material
industrial electric furnace - rename material to on state
merge from main
Industrial Storage - blockouts and initial prefab configuration
- industrial large furnace: prefab and item setup, lod0, material - industrial decor pack sitem - ran manifest and localization
Industrial Autoturret - Updated textures
Industrial Autoturrer - Updated model and placeholder textures, changed IO ports positions based on new art
Industrial Electric Furnace - item created - prefab created - icon created - greybox model - material created - ran localization - ran manifest
industrial shelves - update item inventory move sounds to metal - assigned metal sfx
Industrial Autoturret - Updated model, updated with placeholder textures
Industrial shelves - Added Gibs - Tweaked yellow material - Updated prefabs
industrial shelves - models updated - added lods for all shelves - updated prefabs - updated icons
industrial shelves - created shelf material colour variations.
industrial shelves - moved textures to its own folder.
industrial shelving texture pass updates
Industrial Shelves; - Perliminary texture pass on wall shelf, half shelf and full shelf. - Added mask texture for colour changing. - Setup material to support colour tint.
Industrial Shelves; - Game models updated - Material updated - Added stand in textures - Icons updated - Shallow wall prefab updated with updated prop render values
Industrial Shelves - Half height shelf greybox model added - Full height shelf greybox model added - Prefabs updated, Icons updated, items updated - Ran manifest and localization
industrial floorpaper exploration - setup, wip textures, icons, skin assets, engine file update
Industrial Shelves; - shallow wall industrial shelf, greybox model created. - initial setup of salvaged industrial shelves. - items created, prefabs created, icon created. - ran manifest & localization.
Industrial Auto Turret - Initial prefab setup, added blockout model and materials, added skin support for autoturret, manifest, localization