All Rust commits from Facepunch
Arctic biome tweaks with new ambient features.
add shore distance falloff control for biome fogs
add more parameters to control biome fog lighting
Buncha fixes/compensations for overbrightness bug.
fixes
fix missing billboard clouds if vclouds are initially off
add wind shear
wind shear animation, fix shadow map when vclouds off
slight cleanup
merge from main
fix layer compositing
WIP
put mie scattering in remaining far field
fog light color includes ray color
adjust
test fix
further adjustment
adjustment
cloud/atmosphere/fog interactions, shadows on biome fog
Iterating
better biome fog start height calculation, remove range clamp from some WeatherPreset sliders
Iterating
Climate & post for remaining biomes.
Temperate biome settings. Arid tweaks to compensate.
Arid biome Jungle tweaks to match
Autoexposure & related tweaks.
Sky update.
clouds
Iterative improvements.
Recalibrated for both extremes of the fog range.
Progress on weather fog levels.
add way to override weather profile with live editing support
Move FogMultiplier to WeatherPreset
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