All Rust commits from Facepunch
Compile fix
Set sleeping bag team member names to null even if they fails (so they dont retain old data) should someone start a group and leave it Dont do team member updates, instead just update any players bags who joins or leaves a team Ensure all other team members bags are updated when any player joins or leaves, so that joining or leaving player loses their bag data
Ensure for connection is valid before trying to save
Fix any extra issues with auth (should've been using CanBuild)
try/catch our save method
remove redudant isclient
Ensure labels work for offline members as well (of course they should)
Ensure team member name is valid before trying to load it