Alpha v1.0.0

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All Rust commits from Facepunch

27 total commits for branch:
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Alex R29/11/202503:15:10
rust_reboot/main/naval_update/floating_cities/island_ambience (#138730)

couple minor volume tweaks

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Alex R29/11/202502:51:17
rust_reboot/main/naval_update/floating_cities/island_ambience (#138729)

merge from main/naval_update

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diogo.c29/11/202500:25:27
rust_reboot/main/naval_update/floating_cities/island_ambience (#138724)

Volume changes on casino card area and foliage sounds removed

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diogo.c28/11/202523:52:11
rust_reboot/main/naval_update/floating_cities/island_ambience (#138722)

Changes on tarp wind sounds, and tweaks on the casino card area ambience loop and waves sounds

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Alex R28/11/202519:36:55
rust_reboot/main/naval_update/floating_cities/island_ambience (#138695)

consolidate hull creak local stings to single instance on the casino_base_ambience gameObject

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Alex R28/11/202519:34:21
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Alex R28/11/202519:01:11
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Alex R28/11/202518:50:00
rust_reboot/main/naval_update/floating_cities/island_ambience (#138686)

reapply changes post merge

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Alex R28/11/202518:34:16
rust_reboot/main/naval_update/floating_cities/island_ambience (#138681)

merge from main/naval_update

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Alex R28/11/202518:32:38
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diogo.c28/11/202516:58:39
rust_reboot/main/naval_update/floating_cities/island_ambience (#138662)

Reassign audio lists and removing a sound from the walkway prefab

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diogo.c27/11/202517:03:18
rust_reboot/main/naval_update/floating_cities/island_ambience (#138515)

Chages on the casino ambience and wind ambience

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diogo.c27/11/202515:25:01
rust_reboot/main/naval_update/floating_cities/island_ambience (#138493)

changes on wind ambiences for the floating cities and casino ambience set up

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Alex R27/11/202502:14:29
rust_reboot/main/naval_update/floating_cities/island_ambience (#138426)

create floating city calm/breeze/windy ambience defs (just using beach ambience sound defs right now) assign base defs to some of the floating city ambience zones

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Alex R27/11/202502:04:53
rust_reboot/main/naval_update/floating_cities/island_ambience (#138425)

ensure SoundPlayerTrigger turns off playImmediately on any SoundPlayer it is managing fix NREs when attempting to use AmbienceEmitters with only stings and no base loop

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Alex R26/11/202523:22:49
rust_reboot/main/naval_update/floating_cities/island_ambience (#138408)

rename TriggerExternalEmitter to SoundPlayerTrigger and make it inherit from TriggerBase

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Alex R26/11/202519:24:43
rust_reboot/main/naval_update/floating_cities/island_ambience (#138384)

merge from main/naval_update

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diogo.c25/11/202518:48:42
rust_reboot/main/naval_update/floating_cities/island_ambience (#138101)

casino creak sounds and volume changes

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diogo.c25/11/202512:50:17
rust_reboot/main/naval_update/floating_cities/island_ambience (#138051)

Changes on the trigger emitter script and change on casino area emitters

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diogo.c24/11/202515:55:38
rust_reboot/main/naval_update/floating_cities/island_ambience (#137909)

ambience emitter changes and added ambience trigger script

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Alex R21/11/202520:37:20
rust_reboot/main/naval_update/floating_cities/island_ambience (#137691)

merge from main/naval_update

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diogo.c21/11/202516:18:04
rust_reboot/main/naval_update/floating_cities/island_ambience (#137642)

Added ambience beds to the casino area on the floating cities

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diogo.c07/11/202516:30:42
rust_reboot/main/naval_update/floating_cities/island_ambience (#136518)

set up wind stings and general improvements on the ambience volumes and triggerers

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diogo.c06/11/202518:33:25
rust_reboot/main/naval_update/floating_cities/island_ambience (#136444)

volume changes on floating city sounds

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diogo.c06/11/202516:50:31
rust_reboot/main/naval_update/floating_cities/island_ambience (#136436)

ambience sounds added to every barge and walkway on the floating cities

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diogo.c04/11/202516:42:07
rust_reboot/main/naval_update/floating_cities/island_ambience (#136249)

audio files import and floating walkway audio set up

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diogo.c30/10/202519:22:33
rust_reboot/main/naval_update/floating_cities/island_ambience (#135944)

added walkway A ambience files

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Rust Utility Hub - Commits - main/naval_update/floating_cities/island_ambience