All Rust commits from Facepunch
Scene fix.
More.
Various stuff. Splat backup.
Biome stuff backup
▊█▋▆█▊▉▋ ▇▄▊▇
Biome experiments / backup
Various tundra/arctic biome edits and experiments.
Fix compile errors in Server mode
Merge from main
Backup
Arctic biome stuff
Arctic biome revamp
Filename consistency
Tuned down daytime atmosphere haze in arctic and tundra biomes a bit (not savas specific)
More
Spawn table stuff & related files
Various savas-specific stuff. Fixed the neon leaf colours on the forest splats.
More
More spawn related stuff
Savas-specific spawn tables.
Spawn pops
Savas specific spawn stuff + more terrain progress
Topology WIP & related
Final sculpts
Scene backup
More sculpts
Sculpt backup
Terrain progress
Fixed mirroring issue
Merge from parent
Sculpts
Sculpts
Splatting
Forgot to commit changes from yesterday, added a score HUD
Final cliff placement.
Backup
Cliffs
Scene progress
Added a new chest at each base that can be looted by the opposing team, contains high value data that respawns every 30s
Show on the item info panel if data can't be redeemed
Add data spawns to all of the loot spawners
Added new GameModeAdditiveLootGroup component, can insert extra game mode specific items to loot spawns
Fixed players being killed on save/load Update clan data immediately when score changes Allow data to be stacked up to 5
Add small and medium data items Insert a medium data item into a players corpse if killed by someone on the opposite clan
Clan scores
Boilerplate loot item and deposit entity
Fix NRE when in build priv zone
Initialise the game mode after the clan system is started in Bootstrap Switched team system over to clan system
Height fixaroos
Splat cleanup