All Rust commits from Facepunch
added wallpaper combined rig and hooked up to wallpaper viewmodel prefab, all are in the same rig now. tweaked ceilingpaper diffuse so the grunge is different to the floorpaper
More wallpaper checks
Late night refactoring
merge from wallpaper/floor/admin_commands
Fixed wallpaper being locked to wall mode when deployed looking at floors or ceilings
World model skins replication
Fixed wallpaper view model default missing materials
floor and ceiling world model, lods, added to entity
Fixed some issues with the wallpaper inside checks
resized viewmodel textures
updated ceiling and floorpaper materials and textures
Fixed missing conditional model wallpaper comp on windows, half walls, and low walls
Tweaked floor and foundation wallpaper sockets to reduce clipping with wires and deployables
floorpaper tool material and textures
merge from main
Wallpaper floor & ceiling pack - updated metal floor maps, integrated 2 more ceilings
created WIP ceiling and floor paper viewmodels
first pass at floor triangle and guide mesh
Wallpaper floor & ceiling pack - added WIP metal floor, fixed materials and icons
Compile fix
Minor folder changes
Nuked _GroundTests folder
merge from main
Wallpaper floor & ceiling pack - updated material values, changed patterns and colours, fixed alignment with guide mesh in wood patterns
cleaned up floor and ceiling wallpapers, removed unsed ones, set up defaults, reapplied to model prefabs so correct ones display, created steam pack and id, renamed token descriptions for all, assigned temporary icons
Wallpaper floor & ceiling pack - added and removed items, cleaned up folders
Wallpaper floor & ceiling pack - updates and tweaks
Added another painted ceiling for the wallpaper pack
Floor and Ceiling initial store setup
Updated wallpaper wood floors, added painted variants
Restored explosion radius
Wallpaper splash damage enabled on propane bomb and satchel Fixed radius
Rockets and C4 splash damage wallpaper through walls
Added first iteration of wood materials for the wallpapers, and updated some others
Fixed doorway wallpaper conditional model issues
merge from main
Fixed issues with default wallpaper materials, cleaned up icons folder
merge from main
Added floor materials, cleaned up wallpaper folder, removed test materials, naming convention consistency pass
merge from main
Added and updated more floor wallpaper materials for testing
merge from main
Added new floor material, updated names to clarify which materials are placeholder
Added more test floor wallpapers
CanSeeWallpaperSocket is now using alternative LOS checks Fixes some issues when trying to pickup and reskin wallpapers
Additional LOS check pos for wallpaper constructions, fixes all the various line of sight blocked issues when placing down wallpaper
Re-applied Planner.Server changes
merge from main
Added test ceiling and floor wallpapers
wip shader test